3D modelling
Your product, modelled for the place it will actually live.
Covers
- Polygonal modelling, for games, AR and animation
- Parametric modelling
- Gaussian splatting
- Procedural and AI-assisted modelling
What you get
- A clean model, correct scale and pivot
- Materials that read the same in your engine as in ours
- A light version for web and AR
- Whatever formats you need
- How it's charged
- Per model, within a catalogue project
- What we need from you
- Photos, drawings, a physical sample or an existing 3D file. With none of that, we model from scratch.